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- Well, here it is. My partially complete Tile Editor for 16x16 mode 13h
- tiles. Take a look at it and tell me what you think!
-
- Here's a list of commands (as of Sept. 19th, 1994):
-
- KEYBOARD:
-
- (f)ill with current color
- (r)otate 90 degrees
- (v)flip
- (h)flip
- (z)_fill fills the tile with random colors +/- 4 colors from current color
- (l)oad tile, palette, map
- (s)ave tile, palette, map
- (space) draws a pixel at cursor (the small white box on the grid)
- (esc) quit
- (+ or -) change current color
- (< or >) change current tile (inversed on 7 tile display at bottom)
- (pg_up or pg_dn) change view of tiles at bottom
- (g)et color of tile at cursor location
- (p)alette rotation. alternately starts/stops it.
-
- MOUSE:
-
- BUTTON 1:
- clicking on grid draws a pixel
- clicking on colors selects one as current
- clicking on 7 tile display or map alternately picks up/drops a tile.
- if you place it on the map (by clicking with it picked up)
- it stores it on the map.
- if you place it on the 7 tile display, it copies it.
-
- BUTTON 2:
- clicking on grid selects that grid's color as current color
- clicking on 7 tile display or map selects that tile as current tile
-
- NOTE: this is not a map-maker. It just lets you see what the tiles look
- like when placed together. Now it saves the map you make.
- It calls it map8-8.dat.
-
- Hope it helps somebody! Included is the source, of course. MS QuickC 2.5.
- No comments for now...but when I get this sucker polished I'll put in tons
- of comments.
-
- Also included is the header files which have my assembly routines...making
- the entire package pretty big. Oh well! It's zipped!
-
- Email me at...
- crasmus@mailer.fsu.edu
-
- With comments and criticisms even!
-
- Take care,
- Chris
-
- Jesus is Lord and He's coming back SOON!
-